Pair that with your skill buffs and your Curveballs, and you can easily become untouchable. Then I unlocked guns, and the difficulty became a joke.Īlthough you'll never have enough ammo on you to burn through an entire area of the map without having to resupply, they do allow you to pop the limbs off basic zombies with a single shot and deal critical damage to boss enemies at a safe distance. The first third of the campaign is relatively challenging, and I found myself constantly burning through all of my melee weapons and scrounging the environment for health items on a regular basis. Whilst not every game needs adjustable difficulty, Dead Island 2 certainly feels like it could have used it – not because it's too hard, necessarily, but rather because it's so inconsistent.
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